Composer · Sound Designer · Audio Engineer

Riccardo Malberti

Original Music and Sound Design for Videogames and Linear Media

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Featured Music

A short selection to start with, orchestral and electronic, written for narrative and gameplay.

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What I Offer

Full-package audio for interactive and linear media, from first sketch to delivery-ready assets.

Original Composition
Linear and interactive / adaptive scoring.
Sound Design & Foley
Effects, atmospheres and interactive systems, largely recorded from scratch.
Audio Direction
Full audio package leadership and middleware implementation.
Post-Production
Spectral cleaning and restoration, dialogue editing, immersive mixing.

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Riccardo Malberti at the piano

About

Almost everything you hear on this site was recorded, not licensed. Here is where that habit comes from, and where it has ended up.

Recent work

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